I played the game for about two years, and while I think the coom material is fantastic, it's not a good game in any other right. They stopped making secondary weapons for existing characters a long time ago (the last one was Arisha's Whip) because they flat out said they didn't have enough creativity and ideas to make for existing characters. Compare that to the original base roster of Karok, Evie, Fiona, Lann and so on and look at how much more unique and varied they are compared to all of the generic korean fashion models they've got now alongside the heavy coom outfits they're selling (by gacha, by the way). Yes, they are actually all different characters each (with the one male character on the left). Pic related is all the different female characters they've added over the past 4 or so years. They're quite literally all the same characters with very minor differences in their playstyles and face models. >How can they possibly all be completely unique like the original 5 or 6 were when I quit playing 30 thousand years ago? >massive 24 man raids that were buggy as fuck but super funÄ®ndgame now is all oneshots and instakills, and then staying dead while a whale solos everythingÄoesn't help story is locked behind absurd gear checks I asked about letty since having an easier ranged character would be nice, but it sounds like it might not help if its still like this and to answer, i cant recall if i played before or after rise. That chart's from before they did a bunch of buffs to tiddy Hurk. Before Blood Lord all you really needed to do was grind a boss enough because just one run didn't drop enough of the mats, rather than because stuff didn't drop. They didn't add actual rarity RNG nonsense until Blood Lord with his blood being an actual rare drop. "red wolf boss" sounds like gnoll chieftain, the first "hard boss" of the game. >i kept not getting the scrap so i got bored and gave up We've added even more games to this list, all of which have some of the best character creator menus for different reasons.Remember when Hurk was good? Those were fun times. Whether you're trying to make a hilarious hero or a familiar face, only some video games offer the necessary sliders and graphics to achieve these things. Everyone wants to feel like they are the hero. But all those special sliders mean so much more to those who tend to see less representation of themselves in media. For those that live for a laugh, goofy-looking characters are the way to go. It determines whether the story you're about to dive into can be taken seriously with a goofy protagonist or if you can connect to the story more with a relatable one. Updated by Sharnelle Earle: The character creator screen holds a lot of power. Below are some of the most creative and best character creators out there. Whether players want to create a monster from scratch or replicate themselves in ways previous games wouldn't allow, there's a character creator out there for those needs. Having so many options can sometimes be unnecessarily silly or be the inclusivity needed in the video game world. RELATED: Indie Games With Expressive Character Customization Some creation screens are lackluster, only offering one skin tone and three hair options, while others give such a variety that it can become a bit overwhelming. Character creator menus expand on this notion. Part of role-playing in video games is becoming another person, becoming the hero yourself.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |